One purpose of the app is to practice Design Sprint process
Another purpose is to create an app that isn't available in the App store
I started to design this app mainly because there's no such an app now that allows users to plan ahead of time of what they want to eat or want workout they plan to do. Many apps support diet-tracking with popular recipes or workout plan provided; however, for someone (like me) who want some flexibility and nothing more than a meal/workout schedule, what available in the app store is not satisfying.
So YES, I made this app (mainly) for myself, with a hope that it can be implemented someday
Me (and those who want a meal plan app)
08/2019 - 08/2019
UX Researcher, UX Designer
Sketch, Marvel app
"a five-day process for answering critical business questions through design, prototyping, and testing ideas with customers" --- GV
Based on GV, Design Sprint is to build and test a prototype in Five days, different from the traditional long-term mode.
I added one extra day for Prototyping in addition to the traditional cycle for the DS process, to work better for a one-person team.
Day 1 -- map: goals, challenges, target problems, HMW, end results and risks
Day 2 -- sketch: solutions, ideas
Day 3 -- decide
Day 4 -- prototype: wireframes and interactions
Day 5 -- test
I referred to a Nutritional Report from PubMed, which talks about the connection between meal planning and diet quality and body weight.
The study shows meal planning is helpful for having balanced diets, and weight control
Here are some findings:
1. Women, older, physically active, with a higher income, with children in the household are more likely to plan meals
2. Those who planned their meals were more likely to have a higher adherence to nutritional guidelines
3. They also have higher overall food variety
4. Meal planning was associated with lower odds of being overweight and obese
5. It might encourage the preparation of healthier and more varied home meals
Then I analyzed some available meal plan and workout plan apps.
Most available apps offer common workout and meal options, but not support easy-entry of customized plan items
See detailed report on Scientific research, competitive analysis and HMW -Map research
I used Sketch to create some possible ideas of the screens, based on benchmarking and research result. Admittedly, a team of one is limited in ideas.
Defining the brand is not included in the Design Sprint book of GV. However, since this process is usually run for an existing product, I decided to create a quick brand with logo being created.
The number "7" here represents one cycle of a week, and the line in the center represents cross-off the item listed in the plan
1. Add a new food item
2. Cross off an item
3. Switch between views
4. Go to the next month, and then go back
5. Delete an item
6. Grocery list -- add an item
7. Find and interpret statistics report
8. A/B compare quote design